lazerswarm Get_in_motion I know that other products in development have a kill/death ratio and yours has current stats with who killed who, who is in 1st place etc. A graph could show which team A, B, and C have the most points, per game and then maybe a total score.
Scott93 on your comments said “The games run for 35 minutes so we get in 3-4 on a given day.” This could show that out of 3 games Team B won, and then bar or pie chart showing the overall percentage of the 2 hours played.
If in a convention setting, using a 4×24 or 6vs18 idea, a graph might better represent simple data which equals more time playing and less looking at columns of numbers which might become a burden on some personality types that are more visual.
Very informative video, have you thought of a bar chart?
Get_in_motion I’m not sure what you mean. What would the bar chart show?
lazerswarm Get_in_motion I know that other products in development have a kill/death ratio and yours has current stats with who killed who, who is in 1st place etc. A graph could show which team A, B, and C have the most points, per game and then maybe a total score.
Scott93 on your comments said “The games run for 35 minutes so we get in 3-4 on a given day.” This could show that out of 3 games Team B won, and then bar or pie chart showing the overall percentage of the 2 hours played.
If in a convention setting, using a 4×24 or 6vs18 idea, a graph might better represent simple data which equals more time playing and less looking at columns of numbers which might become a burden on some personality types that are more visual.
Get_in_motion Ah, I see now. Thanks for the ideas.
If I only own the LTAR would this still function or do I need a LTTO?
antonio84029 It works with LTAR too.
Do you only need to use command center during start and end or do you always need to be in contact?
The taggers only need to communicate with the Command Center before and after the game. During the game, they do not.